As part of our look back at gaming in 2022, GamesHub asked several people in the games industry to share their favorite gaming and industry moments from the past year. Sanatana Mishra of Brisbane-based studio Witch BeamUnpacking, Assault Android Cactus) wanted to share a piece of him.
Mishra is currently working on the next title for the musical puzzle game Witch Beam. tempo tempo tempo made a strong debut at PAX Aus 2022 and was named one of the Indie Showcase Winners.in our preview Tempopo, said it was full of charm and bouncing beats. The game is currently targeting a 2023 release.
Read: Making of Unpacking: From Bullet Hell to Home Heaven
cursed by golf
What an unexpected treat! I feel like I’m pursuing the design of “Let’s find fun” to the limit. Yes, it has layers of power-ups and is roguelike, but the heart of this game is about choosing angles and powers – from the first hit in Purgatory to the final ascension, it’s somehow a thrill.
War God Ragnarok
It feels like Sony’s first-party studio has developed a formula for “AAA” games in recent years, RagnarokI have come to understand how this structure can tell a meaningful story while still engaging a wide range of audiences.
It’s akin to good directors rarely breaking the classic rules of cinema, just bending them enough to do new and exciting things.
It’s not technically a 2022 release, but I haven’t played, thought, or shared a game in the last ten years. electric head.
It encapsulates the “less is more” design, and it was so compelling that I started rethinking my own designs. It will satisfy you immensely without the obligations and moments of boredom that come with the gluttony that most games require.
For more on the best games of 2022, check out our wider Game of the Year article.
Stay tuned for a personal list from GamesHub staff and other special gaming industry guests.