Kuo: Apple AR/VR headset development behind schedule, expect late fall release


After years of speculation, it looks like 2023 is finally the time for the official launch of the first Apple AR/VR headset. when This year is still unknown.

according to the latest schedule Credible Apple analyst Ming-Chi Kuo reports that the headset is being set up for a late fall release window. According to Kuo, due to issues with software development tools and ongoing drop testing, the device won’t be announced until spring or summer (WWDC?), with a late fall release likely.

Kuo previously predicted a January media event for the headset. But his latest tweet shows that Apple is still perfecting his software tools so developers can create apps for the new platform.

That said, this isn’t necessarily an obstacle to the announcement. Apple can always announce the headset early and make developer tools available at a later date. (Remember, the Apple Watch was first announced at his September 2014 media event. The watchOS developer SDK went live a few months later. The Apple Watch was finally announced in April 2015. was released on.)

Perhaps more important is Kuo’s claim that the headset is also experiencing mechanical issues during drop testing. It’s the kind of problem I’m thinking of.

Earlier this week, The Information reaffirmed its latest take on what the headset could be. This includes news that Apple may require AirPods to be used as audio output when engaging in privacy-sensitive conversations, such as during videoconferencing activities.

In general, the first Apple mixed reality headsets are expected to be expensive and premium, featuring dozens of cameras and sensors, dual 4K displays, M2-based SoCs, and prices in excess of $2000.

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